Nope does nothing, cannot wait unless we get a new H version
hehe
Viewport/OpenGL problems continue
46188 98 4- circusmonkey
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- stu
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I just encountered this issue again (drag-selection marquee over entire geometry not registered, but partial selections work fine), H 13.0.376, GL 3.3 viewport, so no, not fixed.
stutwod
This fix only affects incorrect selection & picking for very large meshes. Which selection problem are you referring to? The selections appearing black?
The issue was that occasionally the selection (points, polygons, etc.) wouldn't register in any way if I attempted to select all of the geometry using the marquee selection. If I selected only part of the geometry, the selection always worked - the primary difference there I'm guessing was that the selection marquee contacts the underlying geometry with a partial selection, but not in the case of a total selection.
I'm using 13.0.357 now and haven't run into the issue yet, crossing my fingers. I'm going to be into it tonight, we'll see.
Now, if only we could get the new snapping…
- stu
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- malexander
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It was a primitive selection at the time, in a fairly large SOP network. When it happens, it affects all selection types (prims, points, etc.). I haven't tried to write the geometry out to see if it works but I'll try when it happens again. That said, I'd hope that writing the geometry out isn't a proposed solution to the problem and that it's simply an academic fact finding exercise.
- malexander
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- stu
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No, the selection isn't registered - when I drag select the geometry (and the selection isn't displayed) and hit “t” for example (which would normally invoke an edit SOP), nothing happens.
It's difficult to reproduce unfortunately, but if I run into a case where it's repeatable I'll send it along. The same geometry will work one minute, and won't the next. The workaround is to drag-select all but one or two faces, and then to shift-click select those remaining faces.
Again, new since H12.
It's difficult to reproduce unfortunately, but if I run into a case where it's repeatable I'll send it along. The same geometry will work one minute, and won't the next. The workaround is to drag-select all but one or two faces, and then to shift-click select those remaining faces.
Again, new since H12.
- robonilla
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I've been experiencing the same selection problem than stu.
Since I only model at home for personal projects I have no problem attaching the scene with one of the objects that have the problem.
The object selection doesn't seem to have a problem, but if you go into the Sop net, press S for the selection tool and try to select it all it is not able to select it.
In my case if you change the type of selection (ex pts to prims) it seems to work sometimes. However in my when you go up to OBJ level and come back in to SOP the problem appears again and can't select the whole thing.
Please test it to see if you experience the same problem with this file and if you do we can send it as attachment for the bug report.
Since I only model at home for personal projects I have no problem attaching the scene with one of the objects that have the problem.
The object selection doesn't seem to have a problem, but if you go into the Sop net, press S for the selection tool and try to select it all it is not able to select it.
In my case if you change the type of selection (ex pts to prims) it seems to work sometimes. However in my when you go up to OBJ level and come back in to SOP the problem appears again and can't select the whole thing.
Please test it to see if you experience the same problem with this file and if you do we can send it as attachment for the bug report.
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- stu
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The object selection doesn't seem to have a problem, but if you go into the Sop net, press S for the selection tool and try to select it all it is not able to select it.
In my case if you change the type of selection (ex pts to prims) it seems to work sometimes. However in my when you go up to OBJ level and come back in to SOP the problem appears again and can't select the whole thing.
I wasn't able to reproduce this on Linux64/GEForce 690 w/331 drivers, nor Win7 64b with an AMD FirePro W8000 (driver 13.251.1) using Houdini 13.0.385 and 13.0.391.
Do you have any additional steps? I tried going in & out of SOPs several times, in several different ways (net editor, obj/geo selection icons, path gadget).
What driver and video card are you using?
Also, try moving aside $HOME/houdnii13.0 and see if that makes any difference.
- stu
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Update: my selection issue is still happening, 13.0.401 - bug report updated.
Okay, H13.0.401 reproduceable:
-start new houdini session
-hit TAB, place new geo
-hit ENTER to dive inside
-there will be the default XYZ cube file SOP inside
-hit S 2 in order to select points
-drag-select the entire object in the viewport (in order to select all of the points) - nothing will be selected. Drag-selecting only a portion of the object will work fine.
GL 3.3 viewport renderer.
I've updated the bug report with the same info.
Okay, H13.0.401 reproduceable:
-start new houdini session
-hit TAB, place new geo
-hit ENTER to dive inside
-there will be the default XYZ cube file SOP inside
-hit S 2 in order to select points
-drag-select the entire object in the viewport (in order to select all of the points) - nothing will be selected. Drag-selecting only a portion of the object will work fine.
GL 3.3 viewport renderer.
I've updated the bug report with the same info.
- malexander
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I'm afraid I still can't reproduce the bug with these steps. I've also been through the logic to see if there's something amiss, but it looks okay.
Could you try moving aside your $HOME/houdini13.0 dir to see if it still occurs? If it does not occur with a fresh houdini13.0 dir, please tar your old houdini13.0 dir up & send it to me.
Out of curiousity (and a slight hunch), if you turn on Point Normals, do they show up selected?
Edit: also, are you getting no points at all displayed, or only blue points displaed? Are there green outlines on the model?
Could you try moving aside your $HOME/houdini13.0 dir to see if it still occurs? If it does not occur with a fresh houdini13.0 dir, please tar your old houdini13.0 dir up & send it to me.
Out of curiousity (and a slight hunch), if you turn on Point Normals, do they show up selected?
Edit: also, are you getting no points at all displayed, or only blue points displaed? Are there green outlines on the model?
- stu
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Moving $HOME/houdini13.0 doesn't change the problem, same result.
Point normals also don't show as selected, and the wireframe does not turn green, it's as if there has been no selection made whatsoever. The points display as blue, and remain that way.
Primitive and edge selection seem to work fine.
UPDATE: if I hit S 3 and select all the edges (which works fine) and then hit S 2 for points, it works. But only AFTER I've selected and/or deselected the edges first. Repeatable.
Point normals also don't show as selected, and the wireframe does not turn green, it's as if there has been no selection made whatsoever. The points display as blue, and remain that way.
Primitive and edge selection seem to work fine.
UPDATE: if I hit S 3 and select all the edges (which works fine) and then hit S 2 for points, it works. But only AFTER I've selected and/or deselected the edges first. Repeatable.
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