Blender x Houdini x Renderman Main Character of Story Animation

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Do you guys have any comments on this? I am planning to make an story animation in Houdini.


It is modeled in Blender then imported into Houdini and set material and lighting,, then rendered out of render man free version.

I have done the rigging of the body in Houdini already and now I have got to do the facial rigging.

I want to do the whole animation and rendering within Houdini as well

…Maybe the eyebrows look a bit weird?

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Blender_BodyBuilderPRMAN.ris1.0022_00000.png (2.3 MB)

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You should be using Houdini hair / fur !

Rob
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Hello!! Thank you for your reply!! I would love to do that!! But doesn't simulations like cloth or hair take a lot of time to simulate…? Do they look much better???
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Chew the basics first, before doing story animation.
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Thanks for your reply SreckoM!!! I would love to do that!
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