How to make water overflow from a glass ?

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Hello, i'm doing a flip simulation. I would like the water to overflow from the container so i have a source at the bottom of the container and when i simulate, particles fill up the container but they don't go all the way to the top. They stop at the source height. Does anyone know why ? and what should i do to achieve this ? Thank you

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Basic_Flip.hipnc (376.2 KB)
image1.png (73.9 KB)
image2.png (103.0 KB)

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make sure you source using Velocity or Pressure Boundary method

https://www.sidefx.com/docs/houdini/fluid/sopsourcing.html#flip-boundary-velocity [www.sidefx.com]
Tomas Slancik
CG Supervisor
Framestore, NY
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