Normal Map Tools
This tools let you use Houdini’s compositing context to work with Normal maps.
7 Tutorials 0:07:02
Tutorials
Game Tools | Normal Color
Utility node to initialize the Color node with the proper normal map colors (128, 128, 255)
0:01:16
Game Tools | Normal Combine
Combines 2 normal maps together while keeping them properly normalized.
0:00:53
Game Tools | Normal Invert
Inverts individual channels of the image, usually for flipping the Y channel.
0:00:26
Game Tools | Normal Levels
Regular Levels operation but done in the proper -1 to 1 space.
0:00:28
Game Tools | Normal Map from Greyscale
Generates a normal map from a grayscale image, with additional options to soften the normals and an intensity scale.
0:00:56
Game Tools | Normalize Normal
Ensures the image is a valid normal map with all of the 3 channels properly balanced.
0:00:38
Game Tools | Normal Rotate
Rotates a normal map while keeping the normal vectors correct.
0:02:25