Procedural Techniques in Solar Ash
LEN WHITE
Solar Ash, the next game from the makers of Hyperlight Drifter, extensively employed Houdini and the Houdini Engine inside Unreal to allow the world to stay in flux up until the last possible moment, giving designers and artists the flexibility to experiment. This presentation will reveal the ways Houdini and other procedural techniques were used and the challenges the small studio had to overcome attempting a large open-world game with fast movement and precise platforming.