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Alembic to Cinema 4D Jan. 7, 2016, 8:56 a.m.

Hi!

I'm trying to export a sand simulation from Houdini as .abc and import it to Cinema 4D so I can render the particles with Arnold.

The issue starts once I get it imported into Cinema 4d (points for some reason need to be imported “As Polygon Object” and not “As Particle Geometry” or else they don't appear). After converting the imported geometry to Cinema's “Particle Geometry” and adding an “Arnold TP Group”, the rendered particles appear quite large - and there is nothing I can do about it. “Arnold TP Group” settings regarding “Radius multiplier” do not change anything.

Does anyone have an idea what might be the reason? Probably something to do with the Alembic file's points being imported “As Polygon Object”?

P.S. I'm very new to Houdini so exporting Digital Assets is very tricky for me - this is why I'm avoiding it and why I'm trying to use Alembic export istead.