Nacère Guerouaf

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Mantra rendering error Dec. 7, 2017, 11:59 a.m.

SOLVED

If someone encounter this problem, this is how I resolved this one:


It seems to be my eye's texture. I changed it with an other shader (without texture). I don't know where the problem came from but everything is ok now.

Mantra rendering error Dec. 4, 2017, 5:27 p.m.

Hi everyone !

I have an animated creature that I want to render in Houdini (for my water simulation). I imported UVs and textures with principled shader and I can see my creature textured in the viewport.
But when I render in Mantra, rendering stop and this error message comes:

“mantra:Unable to clean up temp geometry”

I'm pretty new in Houdini so maybe I miss something but I don't know what to do to solve the problem.

I attach a picture if it could help..

Delete particles based on framerange Sept. 5, 2017, 4:19 p.m.

Hi everyone !

I have a basic spray simulation (whitewater)of a creature that jumps then dives.
In the submerged phase, the behavior of the spray becomes chaotic (like without gravity).

I would like to remove all particles that are born during this period (100 frames).
Maybe based on the age of emission? I thought of delete sop (my coding is more than beginner) but i don't know which expression to use…

Thanks for those who will help me

Ps: sorry for language mistakes