Philipp von Preuschen
CYTE
About Me
EXPERTISE
Freelancer
INDUSTRY
Advertising / Motion Graphics | Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Animation | Lighting
INTERMEDIATE
Environments | Digital Assets | Character Rigging | Cloth | Pyro FX | Fluids | Destruction FX | PDG | VEX
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
Lattice_B Jan. 10, 2026, 9:23 a.m.
Hey toonafish, that is a compromise I had to make.
The RigPose state that lattice_B uses does not support this kind of rotation.
Sry.
Cheers
CYTE
The RigPose state that lattice_B uses does not support this kind of rotation.
Sry.
Cheers
CYTE
how to change my projects rute to $HIP? Nov. 28, 2025, 9:13 a.m.
$HIP is the variable for the folder where your scene file is located.
So if your scene file is here:
Your cache needs to be here:
Now you can use:
And now the cache can be found on another system, too.
As long as the scene file and cache keep this relation.
Cheers
CYTE
So if your scene file is here:
C:/MyProject/MysceneFile.hip
Your cache needs to be here:
C:/MyProject/geo/cache.bgeo.sc
Now you can use:
$HIP/geo/cache.bgeo.sc
And now the cache can be found on another system, too.
As long as the scene file and cache keep this relation.
Cheers
CYTE
Can I use Polydraw/Edit back to back? Nov. 28, 2025, 1:53 a.m.
Hm, I don't quite understand.
Topobuild has various modes, including draw, move, and smooth.
Shouldn`t this be enough to do most of the work?
What function do you use in edit that you can`t do in Topobuild?
Cheers
CYTE
Topobuild has various modes, including draw, move, and smooth.
Shouldn`t this be enough to do most of the work?
What function do you use in edit that you can`t do in Topobuild?
Cheers
CYTE