Francis Law
Francis Law
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Recent Forum Posts
Workflow Query between Max, Vray and Houdini June 15, 2015, 4:38 a.m.
Hey Blackpixel!
Thank you for your response! Really helps me clear up with the questions I had in mind.
There's one more question I'd like to know, and it's kind of a grey area.
I might as well just work with Mantra and Houdini. but for instance if I'm taking a particle sim from Houdini to Max, how does Vray govern the materials? say the transition of smoke from fire going from a black to a grey shade?
Bit of a tricky question, I know, But hey, In the end I'll probably use Houdini and Mantra and comp it all together in an external program.
-Francis
Thank you for your response! Really helps me clear up with the questions I had in mind.
There's one more question I'd like to know, and it's kind of a grey area.
I might as well just work with Mantra and Houdini. but for instance if I'm taking a particle sim from Houdini to Max, how does Vray govern the materials? say the transition of smoke from fire going from a black to a grey shade?
Bit of a tricky question, I know, But hey, In the end I'll probably use Houdini and Mantra and comp it all together in an external program.
-Francis
Workflow Query between Max, Vray and Houdini June 10, 2015, 4:21 a.m.
Good morning everyone!
I've recently joined the Houdini family, and I'm looking to learn this amazing program.
A bit of a backstory, I'm an experienced 3Ds max and vray visualization artist.
I apologize if I've missed this topic asked before hand, if there are answers around please do tell me and I will delete this topic.
I'm currently at a bit of a loss, say I have a Houdini simulation, and I want to export it as whatever file it exports as, say as an alembics file. What is the proper workflow to integrate that in to 3DS Max and get it set up properly with Vray in regards to materials and textures along with processes for rendering? In my limited experience of simulation and dynamics it doesn't seem something you can just go Import > Merge in to.
I've recently joined the Houdini family, and I'm looking to learn this amazing program.
A bit of a backstory, I'm an experienced 3Ds max and vray visualization artist.
I apologize if I've missed this topic asked before hand, if there are answers around please do tell me and I will delete this topic.
I'm currently at a bit of a loss, say I have a Houdini simulation, and I want to export it as whatever file it exports as, say as an alembics file. What is the proper workflow to integrate that in to 3DS Max and get it set up properly with Vray in regards to materials and textures along with processes for rendering? In my limited experience of simulation and dynamics it doesn't seem something you can just go Import > Merge in to.