Gael Lendoiro


About Me

Not Specified
Not Specified


Recent Forum Posts

Render to texture from high to low poly mesh with Redshift Jan. 12, 2023, 9:20 a.m.


I'm wondering if it is possible to make a render to texture from low poly object to high poly object mesh.
3dsmax has this feature but I can't find a way to do it in Houdini.
I don't want just texture baking, I need full render baked.

Houdini has the bake texture node but I think is only for mantra, isn't it? I need to do it with redshif.

What I'm looking for is something like this: [] []

Bevel corners of a grid in "crease" mode Jan. 10, 2023, 2:54 p.m.


I can't find a simple way to do a bevel in crease mode on a flat grid like I can do it in a extruded grid.

Is it possible to do it without making a complex VEX coding?

I'm sure it has to be a way.

Polyextrude does not preserve point groups Jan. 2, 2023, 3:03 p.m.

Edge groups are lost too.
I'm afraid Aizatulin workaround is not possible with edges, isn't it?