Guillaume Laferriere

Guillaume

About Me

EXPERTISE
Developer
INDUSTRY
Film/TV

Connect

LOCATION
Canada
WEBSITE

Houdini Skills

Availability

Not Specified

My Badges

SideFX Staff
Since Apr 2014

My Tutorials

obj-image Intermediate
KineFX | Camera On Path SOP Constraint
obj-image Node Reference
KineFX | Curve Solver VOP
obj-image Node Reference
KineFX | IK Solver VOP

My Talks

obj-image HIVE
Animating using CHOPs and Constraints

Recent Forum Posts

Can't Select Joints When Using Motion Mixer "Match Joint" Sept. 10, 2026, 10:58 a.m.

I made the fix, please test again with 22.0.439.

Can't Select Joints When Using Motion Mixer "Match Joint" Sept. 10, 2026, 8:12 a.m.

This is a recent regression and I'll get you a fix today. I can see that you logged a bug correctly on our bug database too.

APEX | Motion Mixer and Metahuman Face Animations April 20, 2026, 2:13 p.m.

The APEX abstract controls aren't currently supported in H21. It's a known limitation, but your post reminded us to make sure the Metahuman human face rig works in the Motion Mixer in the next Houdini version.