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Recent Forum Posts
Particles collide inside a mesh April 3, 2017, 11:30 a.m.
Hello everyone,
Sorry for the basic question but I just want to emit some bouncing balls inside a mesh with Houdini 15.5. To create that I just create a source particle emitter and I put it inside my collider mesh. I make the mesh a static object and increase the uniform division and click on invert sign in the static object node. But when I launch the simulation the particles have a very strange behavior. If anyone have some idea to achieve this.
Thank you for your response.
Sorry for the basic question but I just want to emit some bouncing balls inside a mesh with Houdini 15.5. To create that I just create a source particle emitter and I put it inside my collider mesh. I make the mesh a static object and increase the uniform division and click on invert sign in the static object node. But when I launch the simulation the particles have a very strange behavior. If anyone have some idea to achieve this.
Thank you for your response.
Illegible text on interface Nov. 19, 2015, 12:04 p.m.
Hello everyone,
When I add a node or go to some menu, houdini's texts and menu become crazy.
http://www.noelshack.com/2015-47-1447952212-houdinibug.jpg [noelshack.com]
I use Houdini 13 (build 416) on Windows 7 sp1.
My laptop is an Asus with Intel i5 CPU m430, 4go ram, Nvidia Geforce GT 325m.
I tried to reinstall houdini, change the scene renderer in the 3d viewport preference from GL 1.1 to GL 2.1.
Windows says that my Nvidia and Intel hd graphics drivers are both up to date.
I also tried to launch Houdini with the Nvidia processor instead of the integrated graphic processor. Nothing solved the problem.
If someone have any idea.
Thank you.
When I add a node or go to some menu, houdini's texts and menu become crazy.
http://www.noelshack.com/2015-47-1447952212-houdinibug.jpg [noelshack.com]
I use Houdini 13 (build 416) on Windows 7 sp1.
My laptop is an Asus with Intel i5 CPU m430, 4go ram, Nvidia Geforce GT 325m.
I tried to reinstall houdini, change the scene renderer in the 3d viewport preference from GL 1.1 to GL 2.1.
Windows says that my Nvidia and Intel hd graphics drivers are both up to date.
I also tried to launch Houdini with the Nvidia processor instead of the integrated graphic processor. Nothing solved the problem.
If someone have any idea.
Thank you.