Morten Kvale

Kvale

About Me

Expertise
Technical Director
Location
Norway

FX Technical Director - 6 years experience - Specialized in building destruction,

Connect

Recent Forum Posts

Working with imported FBX hierarchy - bunch of questions Sept. 22, 2022, 9:35 a.m.

My bad, for some reason I wrote the wrong name for the shelf tool. It is called "Extract" not "fetch". I edited my note to reflect this.

Working with imported FBX hierarchy - bunch of questions Sept. 22, 2022, 8:02 a.m.

Pardon my ignorance, but doesn't the already built in shelf tool "extract" do this? Select the nodes you want to be objectmerged and then hit "extract" either from shelf or viewport. Ofc this does not have the automatic shaderhookup besides the shopmaterial attrbiute.

If you just want to import fbx into houdini without building a hierchy here are som other ways:

Since h19 file node can now be used to import FBX.

Also for characters the fbxcharacterimport in sops works. Slap down a bone deform as well to hook up rig.

Last but not least the agent sop node can import any kind of FBX.

Day 20 Image | SideFX Labs | Mesh Tiler March 20, 2022, 9:19 p.m.

Day 20 labs mesh tiler.