Lava Boy

Lava_boy_2010

About Me

EXPERTISE
Freelancer
INDUSTRY
Film/TV

Connect

LOCATION
Saint Barthélemy
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Rig Attribute VOP - point transforms Nov. 10, 2020, 10:26 a.m.

Thanks, I'll take a look.

Rig Attribute VOP - point transforms Nov. 10, 2020, 4:34 a.m.

Hi All,

I'm learning KineFX and VOP and the presentation of Luiz Kruel at HIVE helped me a lot understanding how things works. However, I tried to follow his steps but in the presentation (https://vimeo.com/473480706 [vimeo.com] at 6:00) he has a Rig Attribute VOP and whats inside this node is not shown.
I tried to figure out how to copy the point attributes to the rig points, but oviously I'm a rookie and couln't go through.

I attached a screenshot, what I tried, but I feel like I'm not even close.

Can you please, drive me to the right direction?

I would appreciate a lot if any of you takes time to explain this.

Thanks

Rendering HDRI dome for lighting Dec. 9, 2019, 7:59 a.m.

Hi guys,

I'm curious if I can render a “dome map” which I can use for lithing with Environment light?

I want to create a city and would like to use models only around the camera, the buildings behind the “master buildings” should be on the dome light. So I would like to render only a map and than delete those buildings, and use only the buildings close to the camera.

How can I achieve that?


Thanks in advance