
Ленар Ахметзянов
LenarAK
About Me
EXPERTISE
VFX Artist
INDUSTRY
Advertising / Motion Graphics | Design | Film/TV
Connect
LOCATION
Moscow,
Russian Federation
WEBSITE
Houdini Skills
ADVANCED
Procedural Modeling | Motion Editing | Karma | Lighting | Fluids | VEX
INTERMEDIATE
Environments | Digital Assets | Character Rigging | Animation | Hair & Fur | Cloth | Solaris | Python
BEGINNER
Crowds | Mantra | Pyro FX | Destruction FX | Realtime FX | PDG
Availability
Not Specified
Recent Forum Posts
Is it possible to drive an animation with a control? Oct. 8, 2025, 3:04 p.m.
Hi. Let’s say we have RoboCop.
He can pull out his gun from his leg — first, the leg opens, then the gun slides out.
Is it possible to link this animation to a control?
Basically, I want to move a single slider so that the leg opens and the gun comes out, instead of animating all that stuff every time separately.
He can pull out his gun from his leg — first, the leg opens, then the gun slides out.
Is it possible to link this animation to a control?
Basically, I want to move a single slider so that the leg opens and the gun comes out, instead of animating all that stuff every time separately.
houdini 21.0.440 payload's bounding box dissapears Sept. 4, 2025, 4:09 a.m.
Same test for 20.5.684
houdini 21.0.440 payload's bounding box dissapears Sept. 4, 2025, 4:01 a.m.
When I connect any geometry to the proxy node's input in the Component Builder, the payload's bounding box disappears. Is this how it's supposed to be?