Lorenz Ostwald


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Recent Forum Posts

Using an Image Sequence as a texture Dec. 12, 2018, 5:08 a.m.

You can use $F in the texture field of your applied geometry material! Take a look at the attached file in the mat context there is a principledshader that uses an image sequence as a basecolor texture!

Piston rigging Dec. 6, 2018, 3:44 a.m.

Wow, thank you very much for taking the time! It works perfectly! Going to dive into the nodes to learn!!!

Piston rigging Dec. 5, 2018, 12:07 p.m.

can someone take a look at this and point me in the right direction on how to achieve this kind of small rig for a piston in houdini? I recorded the GIF in Maya where I first started to work on it and its Basically a combination of aim, point and parent constraints. But since I am a total newb in rigging generally but especially in houdini I got stuck really fast and for two days now trying to set up similar system. I would really appreciate any help

The file I attached is how far I got and its kind of there but apart from seeming overly complicated I dont know how to set up the constraints properly!