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Recent Forum Posts

Change bind pose on fbx imported rig Feb. 25, 2019, 12:37 p.m.

Thanks, on a rig imported via fbx the bind are done on nulls, not on bones…
The Align Capture Pose doesn't work on Nulls…
Anyway, I recaptured and transfered previous weights that's working but I'm curious, where thoses bind datas are stored on the nulls ??

Change bind pose on fbx imported rig Feb. 24, 2019, 4:40 p.m.

I can't figure out how to “edit” the bind pose on houdini without re capturing.
An imported fbx file on houdini has the rig and binds done on nulls…

Relative Shape Script Nov. 19, 2018, 7:40 a.m.

Every time I'm trying shapes I miss the Softimage way…
So I first store the shapes delta's in an attribute to be able to continue on without any hassle with modeling operations and restore that later on just before the bone deform.

I'm now trying some more complex situations where an fbx imported geo has many shapes spread to many objs. I'm trying the python way but… maybe someone already made some sort of script?