Oliver Markowski
Oliver Markowski
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Motion Vectors in Nuke need large multiplier Feb. 20, 2016, 9:19 a.m.
The “large multiplier” you need is actually your image resolution in X and Y since the motion vectors from houdini are in NDC (0-1) space! So if your are rendering 1920x1080 just put an expression node where you multiply your motionVector.red * width and motionVector.green * height!
cheers
Oliver
cheers
Oliver