Steffen Dünner
Steffen Dünner
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Houdini Launcher Login Persistent Dec. 31, 2025, 6:53 a.m.
I also have to permanently log me in each time I start the Launcher or Houdini itself.
This behavior is new to me and started a few weeks ago. Before that I only had to manually login every 2 weeks or so, so I suspected an error on my side, but obviously this is intended or a bug of the later versions of Houdini 21.
Linux Mint 22.2 with Cinnamon
Happy New Year
This behavior is new to me and started a few weeks ago. Before that I only had to manually login every 2 weeks or so, so I suspected an error on my side, but obviously this is intended or a bug of the later versions of Houdini 21.
Linux Mint 22.2 with Cinnamon
Happy New Year
Camera tracking in Houdini July 22, 2025, 3:32 a.m.
Blender's Motion Tracker is indeed very powerful, I've been using it successfully for many years.
In the end I got the best and most reliable results with a few (8 to 30ish) manually placed and supervised tracks per frame, not using any of the "automatic" options with hundreds of tracks where you end up searching for not-so-good trackers and cleaning them up takes longer than doing a proper manual track in the first place.
The only thing that Blender can't handle is animated focal lengths (zooms). The solver can't deal with them.
A few years ago I invested some € in SynthEyes though because I had to track dozens of anamorphic shots with extremely weird lens distortion and animated zoom which Blender couldn't handle. I didn't regret doing so and it works beautifully in combination with Houdini (and Blender and Fusion).
In the end I got the best and most reliable results with a few (8 to 30ish) manually placed and supervised tracks per frame, not using any of the "automatic" options with hundreds of tracks where you end up searching for not-so-good trackers and cleaning them up takes longer than doing a proper manual track in the first place.
The only thing that Blender can't handle is animated focal lengths (zooms). The solver can't deal with them.
A few years ago I invested some € in SynthEyes though because I had to track dozens of anamorphic shots with extremely weird lens distortion and animated zoom which Blender couldn't handle. I didn't regret doing so and it works beautifully in combination with Houdini (and Blender and Fusion).
MPM Solver and small scale sims Oct. 24, 2024, 12:19 p.m.
Just started watching this brand new MPM fundamentals video https://www.youtube.com/watch?v=fDmJo3zpb1g [www.youtube.com]
And right at the start it says "...capable of simulating small scale fluids...".
Now I'm excited and will watch this.
And right at the start it says "...capable of simulating small scale fluids...".
Now I'm excited and will watch this.