Steffen Dünner

Steffen Dünner

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Recent Forum Posts

Bake Geometry Textures defaults to DirectX normals? March 24, 2026, 1:04 p.m.

OK, thanks for your reply. It's not the end of the world, just a bit "painful" indeed as you put it. But it's good to know it's not my fault but just the way it is.

Bake Geometry Textures defaults to DirectX normals? March 22, 2026, 8 a.m.

Hi there,

I just noticed (in a painful way) that the Bake Geometry Textures COP defaults to DirectX normals instead of OpenGL.
Or in other terms: The green channel is set to "Green down", which is another way of saying "DirectX normals".

I wonder why this is the case as just about any offline renderer (Arnold, Cycles, V-Ray and especially Karma) uses OpenGL / green up normal maps.



Is that an oversight or is there a deeper reason for this?

EDIT: And I just noticed that the Preview Material COP expects DirectX normals. :P

Houdini Launcher Login Persistent Jan. 26, 2026, 4:33 a.m.

TheNotepadShow
I wound up changing to a local license for my situation.

I actually been using a local license server myself ever before. But a few weeks ago after an update this license server started acting weirdly, maybe caused by the same bug that also caused this thread here to start.
After a lot of trial and error and after having to fiddle with my local server every single time I started Houdini I finally switched to online licensing in the hope of remedy.
With online licensing I only had to log in once a day or so... but now it looks like everything is back to normal again.