Stephen Edwards

The3DStig

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Recent Forum Posts

Trouble with face deformation/mesh twisting when Rigging Character Aug. 18, 2018, 9:51 a.m.

Ah! Seems the edit weight tool (go figure)… now the only issue is I can't see the region I'm editing. Seems like a similar issue to the one I have with soft selection- while I can enable it I can't see the soft selection region!

Trouble with face deformation/mesh twisting when Rigging Character Aug. 17, 2018, 9:01 p.m.

Having a similar issue here… I think it'd be a quick fix but how exactly would you go about doing that?
Other than that the autorig is working great!

Confused Ice Cubes? Aug. 15, 2018, 6:42 p.m.

Ah… not sure if it's the “right” way but I seriously decreased my flip object resolution and it seems to be stable now. Makes sense- tons o' particles getting compressed and pushed around was creating some odd results.

Using a low res sim for the the RBD portion then using the baked results of that to drive a higher res flip sim.