Yanko Stoyanov
TheBlues
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Recent Forum Posts
[ViewerState] Bezier Spline custom workflow study April 29, 2019, 6 a.m.
Hi, I'm interested too on how to draw simple line in state mode display only, that is not a sop geometry.
Let's say (pseudo code) onMouseEvent click 1 draw line vertex 0 and on second click vertex 1?
The documentation seems detailed, but it's kinda convoluted a bit.
Let's say (pseudo code) onMouseEvent click 1 draw line vertex 0 and on second click vertex 1?
The documentation seems detailed, but it's kinda convoluted a bit.
Dealing with velocity inside point VOP April 17, 2019, 5:48 p.m.
Hi, folks - this thing bugs me a bit
Modifying/advecting a simplex noise by velocity from curl noise.
This is from a SideFX talk : https://vimeo.com/album/5422586/video/267864823 [vimeo.com] - starts at 10:37
so basically we start from here:
and we end up here :
The whole shabang is in theory straight forward, but I'm struggling with this velocity advect inside the point VOP
I have prepared the file with the initial velocity if it's of any use.
I can't seem to understand how a vel attribute can be sampled, (get attrib “vel” array?) it is obviously some for loop sampling.
here is the VOP from the video, of course this part is skipped:
Modifying/advecting a simplex noise by velocity from curl noise.
This is from a SideFX talk : https://vimeo.com/album/5422586/video/267864823 [vimeo.com] - starts at 10:37
so basically we start from here:
and we end up here :
The whole shabang is in theory straight forward, but I'm struggling with this velocity advect inside the point VOP
I have prepared the file with the initial velocity if it's of any use.
I can't seem to understand how a vel attribute can be sampled, (get attrib “vel” array?) it is obviously some for loop sampling.
here is the VOP from the video, of course this part is skipped:
Prabola equation on point @P.y values June 5, 2018, 7:05 a.m.
Wow, that's exactly what I wanted to do!
Much appreciated.
Much appreciated.