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Veltrynox
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Recent Forum Posts
MPM best way to add noise Jan. 23, 2026, 11:41 a.m.
It's hard to replicate that issue, and I can’t share the file because of NDA...but I figured it's because the particles cross more than one voxel size per substep. I hard-limited the velocity change, and it fixed the problem without changing the look at all.
MPM best way to add noise Jan. 22, 2026, 9:57 p.m.
Hello, using POP force inside of MPM solver gives me an error:
Increasing the substeps and decreasing CLF even to values like 0.1 dont change anything.
Is there a better way to add force?
CFL violation detected during integration! Try decreasing CLF Condition or increasing Minimum Substeps.
Is there a better way to add force?