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Displacement not showing in viewport March 2, 2017, 4:48 a.m.
That's it!
Thanks to @RobW and everyone else who took the time to look at this. I thought it might be simple, but I wasn't sure how to troubleshoot it.
Thanks to @RobW and everyone else who took the time to look at this. I thought it might be simple, but I wasn't sure how to troubleshoot it.
Displacement not showing in viewport Feb. 24, 2017, 9:46 a.m.
I think this may be something simple, but I don't have the experience to know for sure.
As the title suggests, I'm not getting any displacement showing in the viewport. Also when I use an opengl ROP there's no displacement, which would point to an opengl problem. When I render with Mantra the displacement is correct. I've tried in H15.5 and it has the same problem.
I'm using H16 Indie, Windows 10 and my GFX card is a GTX 960 with 2GB. I've checked for any obvious errors like not having ‘Displacement Map’ selected on ‘Display Materials on Objects’.
Any help much appreciated!
As the title suggests, I'm not getting any displacement showing in the viewport. Also when I use an opengl ROP there's no displacement, which would point to an opengl problem. When I render with Mantra the displacement is correct. I've tried in H15.5 and it has the same problem.
I'm using H16 Indie, Windows 10 and my GFX card is a GTX 960 with 2GB. I've checked for any obvious errors like not having ‘Displacement Map’ selected on ‘Display Materials on Objects’.
Any help much appreciated!