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Poly extrude along curve June 27, 2018, 1:04 p.m.

Thanks, yes that sweep works well.

I just wondered why it is now so different than in the tutorial (there the geo was definitely on the curve).

There must have been some changes to the polyextrude node, and I wanted to understand what it is. Because I would think that it should behave like your sweep-setup. The odd scaling/translating doesn't really make sense to me and renders the “extrude along curve” pretty much useless for most cases, right?

Cheers!

Poly extrude along curve June 13, 2018, 9:03 a.m.

Hi there,

I was following this tutorial https://vimeo.com/142470680 [vimeo.com] but the extrude just doesn't behave like in the video. The extruded object seems to be in the right shape (except the start), but in a different scale/rotation/position. What am I missing? This should be super straight forward, right? Sorry if this has been answered before.


a placed box, the curve. selected face is 3.


The resulting gemoetry doesn't match the curve.

Attached you'll find the simple scene file, but its essentially the exact same steps than in the movie.

Thanks!

Read 3int attribute in VEX June 2, 2017, 7:56 a.m.

Thanks bonsak,
thanks Nima,

it works now. Casting is a very good idea.