Zenfu
Zenfu
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OMG Help me please b4 I go postal... Jan. 14, 2004, 10:12 p.m.
Henster
First make a tube sop. Change the primitive type to nurbs.
Then right click on the down arrow of the tube sop and append a twist sop. Change the operation type to blend. Move the strength slider.
Alter the axis values.
Try looking at the tutorial videos if you're having problems with the interface.
I need to “Bend” not “Blend”
LIke taking the end of a bar in each hand and bending it.
OMG Help me please b4 I go postal... Jan. 14, 2004, 8:29 p.m.
stevenong
Hi Zenfu,
Please make sure you select Polygons, Mesh or Nurbs as the Primitive Type for the tube instead of Primitive.
Cheers!
steven
I'm sorry Steven I worked on that a while and no luck
I am a definate noob with limited experience but I have gone thru all the tutorials and I just can't bend a tube how silly is that, such a basic operation. :cry:
OMG Help me please b4 I go postal... Jan. 14, 2004, 4:46 p.m.
This is my first time here and I hope I'm posting this in the right section if not well then move it.
For the life of me I can't figure how to Manipulate, Twist ->Bend my tube geometry.
I'm trying to model a bike frame (Harley). The tutorials just aren't helping me with this type of operation.
I would be more than gratefull if someone could point me towards a good tutorial or give me the right pointers. ops:
For the life of me I can't figure how to Manipulate, Twist ->Bend my tube geometry.
I'm trying to model a bike frame (Harley). The tutorials just aren't helping me with this type of operation.
I would be more than gratefull if someone could point me towards a good tutorial or give me the right pointers. ops: