Gunashekaran Mani

aaryanguna

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Recent Forum Posts

Paper Burn Effect Help Feb. 6, 2018, 5:58 a.m.

Thank you Jeff, I am trying to do a similar effect. Your file was of great help. I have a question with regards to this. How to choose the source points from where the fire starts? I would like to have multiple source points for the fire to start from.

Thank you

Fluid densities Jan. 10, 2018, 4:15 a.m.

Hi..Thanks for your reply,that helped me. Also, I found a file named variableviscosity in the Houdini example files folder. That helped me as well.

Beer Foam Simulation Jan. 10, 2018, 2:03 a.m.

Hello everyone,

I am creating a beer simulation fx.Please find the attachments.

I used two emitters, one to emit beer (with higher density) and another emitter from the base of the glass to emit foam (with much lower density).

As the beer hits the base of the glass, it pushes the foam to go higher and stay on top.


I have two issues,

a) I use a thick collision proxy volume to avoid the leakage of flip particles.But, towards the end I want the beer to fill and spill along the surface outside.How to achieve this? If I reduce the thickness the flip particles tend to leak and there is volume loss as well.

B)I have applied velocity to push the foam particles upwards,but It doesn’t have any impact. As of now the foam particles move upwards because of the velocity created by the beer particles.I want the foam particles to move upwards by applying some external force so that more foam forms on top.How to achieve this?


Any help?

Thanks in advance..
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