Alireza B
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Recent Forum Posts
Automatic ROP chain generation April 11, 2023, 4:45 p.m.
Hi folks,
Does anyone know an OTL that could grab all file cache nodes from a setup in sopnet and create an ROP network with corresponding dependencies? if not where would be a good source of documents to create such OTL
Does anyone know an OTL that could grab all file cache nodes from a setup in sopnet and create an ROP network with corresponding dependencies? if not where would be a good source of documents to create such OTL
Collision object in Pyro sim April 28, 2018, 7:08 p.m.
Hi everyone,
I am working on a smoke simulation and i have imported my collision object with source volume into my Pyro sim. No matter how much I increase the smoke divisions as well as reducing the voxel size on colliding geometry I still get jagged edges when smoke interacts with it. I have attached a screen capture here to make it more clear. Is there any way to smooth the jagged edges or am I missing something in the process? Any tips would be greatly appreciated!
I am working on a smoke simulation and i have imported my collision object with source volume into my Pyro sim. No matter how much I increase the smoke divisions as well as reducing the voxel size on colliding geometry I still get jagged edges when smoke interacts with it. I have attached a screen capture here to make it more clear. Is there any way to smooth the jagged edges or am I missing something in the process? Any tips would be greatly appreciated!