ANDREI TOROPLEAN
andrei_toroplean
About Me
EXPERTISE
Student
INDUSTRY
Film/TV
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LOCATION
France
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Recent Forum Posts
How not to write empty invisible transforms using the ROP Alembic node ? Jan. 29, 2019, 3:51 a.m.
Hello,
I'm trying to export a bunch of trees using the ROP Alembic node, one tree per frame, one abc file for each frame. The issue is that for all but the first object, I also get the empty transforms of all the previous objects. They are hidden in my abc files, and they appear in my maya outliner, for instance.
I use a path attribute to create the correct structure for my scenes.
I also want to say that this issue doesn't appear if I render the trees one frame at a time.
I've already tried to enable and disable these options:
- Render Full Range (Override Frame-By-Frame)
- Save All Non-Displayed (Hidden) Objects
Does anyone know how to solve this issue ?
Thank you for your time.
Respectfully, Andrei
I'm trying to export a bunch of trees using the ROP Alembic node, one tree per frame, one abc file for each frame. The issue is that for all but the first object, I also get the empty transforms of all the previous objects. They are hidden in my abc files, and they appear in my maya outliner, for instance.
I use a path attribute to create the correct structure for my scenes.
I also want to say that this issue doesn't appear if I render the trees one frame at a time.
I've already tried to enable and disable these options:
- Render Full Range (Override Frame-By-Frame)
- Save All Non-Displayed (Hidden) Objects
Does anyone know how to solve this issue ?
Thank you for your time.
Respectfully, Andrei