Brian Kokoszka

briankok

About Me

EXPERTISE
CG Supervisor
INDUSTRY
Film/TV

Connect

LOCATION
Los Angeles, United States

Houdini Skills

INTERMEDIATE
Mantra
BEGINNER
Procedural Modeling  | Environments  | Digital Assets  | Character Rigging  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Solaris  | Karma  | Lighting  | Pyro FX  | Fluids  | Destruction FX  | Realtime FX  | PDG  | VEX  | Python

Availability

I am available for Contract Work

Recent Forum Posts

Any way to make the UI elements larger on High DPI screens? (Hi DPI is already enabled.) Oct. 18, 2018, 5:15 p.m.

Here is nice video on how to make the UI icons larger https://www.youtube.com/watch?v=a-eAOJqPq0M [www.youtube.com]

Smashing Columns Tutorial Sept. 26, 2014, 11:51 p.m.

I recently had the same problem getting the ‘inside’ option to appear. What I did wrong was when I rendered out my sim with the ROP node I forgot to add _$F.bgeo to the name of the exported footage i.e smashing_$F.bgeo and then bought that into the file node, added the material sop and inside was now available.