Cyril Costa

c0y

About Me

Expertise
Not Specified
Location
Not Specified
Website

Connect

Recent Forum Posts

HDA version based on Houdini version? Oct. 2, 2021, 11:52 a.m.

Hi,

maybe you should take a look to Houdini Packages

https://www.sidefx.com/docs/houdini/ref/plugins.html [www.sidefx.com]

You can probably setup and load hda libs according to Houdini versions

Error Viewport: is empty June 11, 2021, 3:23 p.m.

did you try to change viewport clipping ?
adjust the range properly according to your scene scale and maybe select the "Hide other object" option as well



you can try to close the Scene View and reopen a new one, sometimes it can fix some issues

Arnold in the viewport June 11, 2021, 3:16 p.m.

you can add the 'ogl' parameters on the arnold material builder to preview opengl shading in the viewport.

here is an example :
https://www.youtube.com/watch?v=BFRObIxFZEk [www.youtube.com]

but you're stick with the opengl parameters. You cannot preview composite textures, etc