csc2h

csc2h

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Fracture/crack along existing edges April 29, 2011, 12:29 p.m.

I would like to setup a network that cracks/fractures geometry along the current edges without creating new edges giving me a cracked shell effect (I dont need the insides). I tried this with the Voronoi fracture, but everything I have tried will always create new cracks. Any ideas? Thanks!