Fernando López Calvo

ferlopezfx

About Me

EXPERTISE
VFX Artist

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LOCATION
Segovia, Spain
WEBSITE

Houdini Skills

BEGINNER
Procedural Modeling  | Environments  | Hair & Fur  | Cloth  | Crowds  | Mantra  | Lighting  | Pyro FX  | Fluids  | Destruction FX  | VEX

Availability

I am available for Full Time Work

Recent Forum Posts

Smokeless fire doesn´t render in Mantra. Nov. 9, 2023, 1:30 p.m.

Hi guys!
I did a couple of smokeless fire simulations with the pyro solver node rasterizing the temperature, density and burn attributes.
In the viewport it seems as I liked to, and in the Mantra Render viewport It appears too, but when I save it to disk, my .exr sequence is empty, I know this happens because of the density, but I don't know how to fix it.

I tried everything: enabling flame density and converting to vdb in the post-process, changing the bindings... and nothing happened.

The only way to see fire was transferring the RGB channel to the alpha channel in COP's, but the resoult wasn't very nice.

I saw a lot of tutorials, a lot of courses and a lot of renders of smokeless fire but I don't know how to render it and any of these videos helped me, I'm so frustrated and I don't know what can I do.

Thanks in advance.