Chris Rydalch
goldleaf
About Me
Member of R&D team at SideFX, working to improve Solaris and Karma workflows in Houdini. Spent the previous 10+ years in FX, crowds, animation, character fx, and pipeline departments for feature animation.
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
My Badges
SideFX Staff
Since Sep 2007
Intern Alumni
2011
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Recent Forum Posts
Unable to adjust the camera focus plane in Karma / Solaris C Aug. 12, 2026, 1:56 p.m.
What are you Shift+LMB clicking in the scene? I can imagine if a parameter were locked on the node, that might interfere with the state adjusting the focus distance correctly? It sounds like a bug, but I'm unable to reproduce it in a simple scene.
[H22] SOP > USD workflow question Aug. 12, 2026, 1:49 p.m.
Yeah you use a SOP import to get the geometry into LOPs. The new nodes are just working to improve the UX for structuring scenes in SOPs before they end up in USD.
Different proxy and render point sets for Instancer LOP Aug. 12, 2026, 1:47 p.m.
There isn't really a way to do this in Houdini, two PointInstancer prims for the two purposes is the way to go if you need different point counts/distributions. But having more ways to control how HoudiniVK displays complex instancers is certainly something we'd like to improve. Please log RFEs around this, so we can collect the interest/use-cases.
Some other ideas that are currently possible:
Hope this helps generate some approaches in the meantime.
Some other ideas that are currently possible:
- When you create two PointInstancers, their prototypes can point at a shared location. This is a bit easier to setup in H22 with the PointInstancer LOPs. And having multiple PointInstancers share their prototypes (i.e. instead of having them under a child "Prototypes" scope) can improve performance in complex scenes.
- Configure the Draw Mode on the prototype models, to something like Origin Axes or Bounding Box
Hope this helps generate some approaches in the meantime.