Warehouse Lights
Film/TV

Scene files created for some of the Solaris talks at the Houdini 20.5 launch events.

Hip files:

  • WarehouseRender.hip
    - Renders the warehouse interior with thousands of instanced lights
  • SetupMugsAndShelves.hip
    - Advanced uses of the Component Builder for the Mug and Shelf
  • InstanceableLights.hip
    - Simple example of varying instanced lights
  • QuickMaterials.hip
    - Basics of using Quick Materials, and Copernicus networks as textures.

USD Scenes:

  • WarehouseRender.usda
    - Standalone warehouse scene with lights and camera, ready to be rendered.

USD Assets:

  • Mug
    - Component model of the mug, with 6 geometry variants, and many material/color variants
  • Shelf
    - Component model, with lighting variant set
  • ShelfOfMugs
    - Assembly model, combining mugs and shelf
  • Warehouse
    - Component for building structure
  • WarehouseSet
    - Assembly model, combining mugs, shelves, and the warehouse

The original shelf geometry and textures were graciously provided to the Public Domain by PolyHaven.

(3 responses)

CREATED BY

CHRIS RYDALCH

Member of R&D team at SideFX, working to improve Solaris and Karma workflows in Houdini. Spent the previous 10+ years in FX, crowds, animation, character fx, and pipeline departments for feature animation.

More from Chris Rydalch

COMMENTS

  • Jackatack 4 months, 1 week ago  | 

    awesome!!! thanks

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