Bernhard Hochenauer
hochenauer
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textures lost after unpack May 20, 2021, 8:43 a.m.
Hi,
i´ve got quite a simple setup. i have a moving figure and i apply a pointdeform to a piece of junk, that should move the same way.
The piece of junk is a redshift proxy object, it renders fine, but i need to unpack it in order to make it move correctly.
Sadly i lose the texture in the process. I tried to promote to primitive attributes and point attributes with a * flag.
But then redshift crashes and houdini becomes unresponsive.
I also tried an attribute transfer, same problem, i also tried to cache thinks out, also the same.
In order to get the texture, which attributed do i need, to restore the texture (uv and Cd? primitive or point attribute) and which would be the best way to do it?
thank you
i´ve got quite a simple setup. i have a moving figure and i apply a pointdeform to a piece of junk, that should move the same way.
The piece of junk is a redshift proxy object, it renders fine, but i need to unpack it in order to make it move correctly.
Sadly i lose the texture in the process. I tried to promote to primitive attributes and point attributes with a * flag.
But then redshift crashes and houdini becomes unresponsive.
I also tried an attribute transfer, same problem, i also tried to cache thinks out, also the same.
In order to get the texture, which attributed do i need, to restore the texture (uv and Cd? primitive or point attribute) and which would be the best way to do it?
thank you
delete certain Objects after RDB April 22, 2021, 4:40 p.m.
Hi,
yeah, that helped quite a bit, thanks for your helpful comment!
I´m still wondering why doing a primitive group and delet it does not work, any ideas?
best wishes
yeah, that helped quite a bit, thanks for your helpful comment!
I´m still wondering why doing a primitive group and delet it does not work, any ideas?
best wishes
delete certain Objects after RDB April 16, 2021, 5:52 a.m.
Hi, i did a setup, where particles spawn a RBD simulation.
My question is, what is the best way to delete certain Objects that behave strangely.
I thought it should be quite simple, make a primitive group, select and delete, but it does not seem to work.
Another question would be when there´s some jittering with objects that should rest, any tips?
i attached a simplified setup.
thank you
My question is, what is the best way to delete certain Objects that behave strangely.
I thought it should be quite simple, make a primitive group, select and delete, but it does not seem to work.
Another question would be when there´s some jittering with objects that should rest, any tips?
i attached a simplified setup.
thank you