Jiri Miratsky

ikoon

About Me

EXPERTISE
Generalist
INDUSTRY
Film/TV

Connect

LOCATION
Czechia

Houdini Skills

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Not Specified

Recent Forum Posts

Motion Blur LOP samples from USD filecache Nov. 30, 2024, 7:50 a.m.

Hello, please I have fast camera movement (and particles) and I am using the Motion Blur LOP. I attached a simplified node graph.

If I use only the File Cache node, the Motion Blur is corrupted in the render. If I disable the filecache and let Karma get its samples directly from the SOP Import LOP, the Motion Blur is fine.

Is it technically correct to use the Cache LOP node and reference the camera shutter times manually (because the Camera Primitive is not present when caching the particles?)

Viewport playback STEP frames (preview 25 FPS, render 50 FPS Nov. 28, 2024, 4:13 a.m.

It is also unfortunate, that these settings snap the Time Bar (the Playhead) to the frames in steps (1,3,5,...)

- Integer Frame Values: ON
- Step: 2

Viewport playback STEP frames (preview 25 FPS, render 50 FPS Nov. 21, 2024, 3:12 a.m.

What would seem logical to me would be this:

- Project FPS set to 50
- Integer Frame Values: ON
- Step: 2
- Viewport playing in realtime would report green 25, as in this image