John Andress


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Recent Forum Posts

How to run my Karma and Mantra license on another PC May 14, 2021, 5:16 p.m.

Hqueue server for windows and Linux May 4, 2021, 9:19 p.m.

The current documentation seems thin on the details, but from older docs found here: []
How do I install Houdini onto the shared folder for my Linux client machines? Back to Top

Download Houdini onto a client machine. Open a terminal and type:
# Unpack the Houdini tarball.
tar zxf houdini-X.Y.ZZZ-linux_x86_64_gcc4.4.tar.gz

# Dive into the installer directory.
cd houdini-X.Y.ZZZ-linux_x86_64_gcc4.4

# Run the Houdini installer in silent mode to install a copy onto the shared folder.
# It is assumed that the shared folder is mounted at /mnt/hq.
./houdini.install --no-menus --no-license --no-install-bin-symlink --no-install-hfs-symlink --make-dir /mnt/hq/houdini_distros/hfsX.Y.ZZZ-linux-x86_64

# Create a non-versioned symbolic link to the Houdini installation.
# HQueue render and simulation jobs by default look for Houdini at
# $HQROOT/houdini_distros/hfs.$HQCLIENTARCH
# where $HQROOT maps to the shared folder mount point and $HQCLIENTARCH maps to linux-x86_64
# for 64-bit Linux machines.
cd /mnt/hq/houdini_distros
ln -sf hfsX.Y.ZZZ-linux-x86_64 hfs.linux-x86_64


I believe if you have a mixed OS farm all the clients from all operating systems will have to use houdini installations in the same shared network folder, not on local drives on each machine. Some of the older docs and FAQs have more details. Hope that helps a bit, I have only ever used linux for hqueue.

Edit - Actually some of this is still in the current docs at: []

Houdini Octane Texture May 3, 2021, 6:26 p.m.

My /shop context contains only an octane render target node created automatically by the shelf tool. I placed the materials in /mat.

I am not sure why you want to use attribcreate nodes. I have assigned the material in sops with a material node. You could instead apply it in the render properties at the object level.

You also do not appear have an actual material in your octane vopnet. (glossy, metal, specular, universal etc.) Without one you will get purple.

If you want to apply file textures then you will need octane texture nodes connected to the channels you want to affect in the material, and you will need to create uvs or projections to place the textures.

You may want to watch some different tutorials: [] []