John Mather

johnmather

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Recent Forum Posts

Multiple geometries as one input. Oct. 9, 2020, 4:15 p.m.

The name concept is documented here: https://www.sidefx.com/docs/houdini/nodes/sop/name.html [www.sidefx.com]

It doesn't seem like it's mentioned within the Maya plugin documentation. I'll add it.

Multiple geometries as one input. Oct. 9, 2020, 3:47 p.m.

The name attribute is created for you when you provide multiple pieces of geometry from Maya into the input.

Multiple geometries as one input. Oct. 9, 2020, 3:03 p.m.

Here is one way you can achieve that. A name attribute is added, so we can use the “For Each Named Primitive” node to loop through each object. In the attached file, I have also created a meta import node so that I can extract the loop index and use that to drive the color and intensity of the mountain height parm.