Recent Forum Posts
Maya -> Houdini -> Maya: Keep Creases? Sept. 27, 2023, 11:07 p.m.
There is an option on the object that you need to enable: https://www.sidefx.com/forum/topic/53625/?page=1#post-271857 [www.sidefx.com]
KineFX HDA support Sept. 21, 2023, 3:10 p.m.
Unfortunately there is no interchange format that will bring over a rig completely intact. You can use FBX, but that will only bring over the bones, skinning data and some rudimentary controls/constraints. The effectiveness of this completely depends on how complicated your rigs are. So unfortunately my recommendation would be to build the rigs in whichever application the animators will be utilizing.
What Colorspace Does The Labs Maps Baker Export? Sept. 9, 2023, 12:30 a.m.
The output colorspace is set to Manual Gamma/LUT in the internal COP2 ROPs. The gamma for each map is specified in the baker node's parms.