kennydietrich
kennydietrich
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Recent Forum Posts
Selecting the last point of a curve in H16 Oct. 26, 2020, 1:35 p.m.
Pasto
Yes that's what I did with this expression : @ptnum == `npoints(0)-1`
Thx
Is there a difference between using
@ptnum == `npoints(0)-1`
and
@ptnum == @numpt-1
?
They both do the same thing when placed in a groupexpression sop, I just want to make sure there is a reason for one or the other.
Macbook Pro no Insert Key Dec. 11, 2018, 11:28 p.m.
What about in Houdini 17? Seems to have replaced the pivot point with smooth.
New groups created with new particles. Nov. 18, 2018, 11:59 p.m.
Hello everyone,
How would I have groups created based on particle's id number?
For example
When Particle rocket1 is created, then group 1 is created.
Particle rocket1 then emits particle trail1. Particle trail1 is then contained within group 1.
When Particle rocket2 is created, then group 2 is created.
Particle rocket2 then emits particle trail2. Particle trail2 is then contained within group 2.
When Particle rocket3 is created, then group 3 is created.
Particle rocket3 then emits particle trail3. Particle trail3 is then contained within group 3.
Does this make sense? I have attached the scene file in this post.
A reason for this is because I want the particle trails' points to connect based on their groups and not just from how close the points are together. These points should not interfere with each other unless they are within their own group.
How would I have groups created based on particle's id number?
For example
When Particle rocket1 is created, then group 1 is created.
Particle rocket1 then emits particle trail1. Particle trail1 is then contained within group 1.
When Particle rocket2 is created, then group 2 is created.
Particle rocket2 then emits particle trail2. Particle trail2 is then contained within group 2.
When Particle rocket3 is created, then group 3 is created.
Particle rocket3 then emits particle trail3. Particle trail3 is then contained within group 3.
Does this make sense? I have attached the scene file in this post.
A reason for this is because I want the particle trails' points to connect based on their groups and not just from how close the points are together. These points should not interfere with each other unless they are within their own group.