Kaleb Goulding


About Me

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Recent Forum Posts

Using results of lighting and look dev work outside of LOPs Dec. 28, 2019, 4:35 p.m.

Fixed the USD ROP in Houdini Indie/Apprentice to allow it to save out USDNC/USDLC files that compose in existing USD files from disk (rather than only being able to compose in other USDNC/USDLC files).

Does this mean that to USD will need to be authored first within another software package in order for it to be used in both other packages and houdini? And is it possible for USDNC/USDLC to be able to save out in ascii format?

cannot find pre and postSyncCallback attributes Nov. 5, 2018, 4 p.m.

ah. that would explain it. turns out I was the one that was outdated! I'm running 16.5 still, and was unaware that these were added recently.

Houdini Engine for Maya, preSyncCallback and postSyncCallback Oct. 31, 2018, 8:23 p.m.

Thanks for the response! i wasn't aware of maya commandPort but it looks like this might do the trick. I'll try using it and let you know how it goes.