Luiz Kruel

lkruel

About Me

Expertise
Technical Director
Location
United States of America
Website

Connect

My Talks

obj-image SIGGRAPH
Houdini 16 Games Tools Updates
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Houdini 16 Game Shelf
obj-image ILLUME Webinar
Houdini 16 Game Shelf Tools
obj-image Twitch
Unreal Livestream | Houdini Game Tools

My Tutorials

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Game Development Toolset Overview
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Houdini Game Dev Tools - Procedural Edge Loops/Group Expand/Contract
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Houdini Game Dev Tools - Auto UVs
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Houdini Game Dev Tools - Instant Meshes Bridge
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OSM Importer
obj-image Quick Tips
Mark Seams SOP

Recent Forum Posts

How to make Blood Splatter Using Flip Fluids Nov. 20, 2017, 10:49 a.m.

Hey there!

Andreas Glad has a pretty good tutorial that should get you close

https://vimeo.com/213730714 [vimeo.com]

and then you can use Mike's texture sheet to render them out

https://www.sidefx.com/tutorials/channel-packing-pyro-data-using-the-texture-sheets-rop/ [www.sidefx.com]

Rop_Games_Baker - Rendering error Nov. 13, 2017, 4:01 p.m.

For what it's worth, baking with apprentice will be problematic and you'll get an watermark.

GameDev Tools in Houdini 16.5 Oct. 31, 2017, 10:51 a.m.

That Update button WILL find its way into 16.5 as a replacement of the current Games Shelf (that is horribly out of date)

And yeah Pivot Painter is already out, Mike is putting out the impostor tools soon and I'm working on some workflows for mesh reduction based on the new PolyReduce and UV Layout