Luiz Kruel


About Me

Technical Director
United States


My Talks

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Houdini 16 Games Tools Updates
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Houdini 16 Game Shelf
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Houdini 16 Game Shelf Tools
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Unreal Livestream | Houdini Game Tools
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Automated Photogrammetry To Game Res Pipeline
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Game Development Tips and Tricks

My Tutorials

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Quick Tip : Getting Started with the HDK
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SideFX Labs | Exoside QuadRemesher
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SideFX Labs | RizomUV Bridge
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SideFX Labs | Substance Plugin
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Game Development Toolset Overview
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Reality Capture Plugin - Open Beta

Recent Forum Posts

Day 3 | Elements: Water July 3, 2020, 8:44 p.m.

Better late than never.

Trying to learn POPs as it's closer to realtime engines and it's a helluvalot faster than dealing with flip

Day 2 | Elements: Wind July 2, 2020, 4:29 p.m.

These are all amazing! Please share your hip file if you can. I'd love to pick some of these setups apart.

Also dont forget to file your bugs and RFEs

Day 2 | Elements: Wind July 2, 2020, 11:13 a.m.

Here's mine. Simple Vellum flag, made to loop, with matcap shader and PDG opengl render and assembly into mp4 and gif