Luiz Kruel


About Me

Technical Director
United States


My Talks

obj-image SIGGRAPH
Houdini 16 Games Tools Updates
obj-image GDC
Houdini 16 Game Shelf
obj-image ILLUME Webinar
Houdini 16 Game Shelf Tools
obj-image Twitch
Unreal Livestream | Houdini Game Tools
obj-image GDC
Automated Photogrammetry To Game Res Pipeline
obj-image GDC
Game Development Tips and Tricks

My Tutorials

obj-image Quickstart
Game Development Toolset Overview
obj-image Quickstart
Reality Capture Plugin - Open Beta
obj-image Quickstart
Game Tools | Auto UVs
obj-image Quickstart
Game Tools | Align Axis
obj-image Quickstart
Games Tools | Extract Filename
obj-image Quickstart
Game Tools | Multi File

Recent Forum Posts

Reality Capture Plugin - Open Beta Oct. 25, 2019, 8:26 p.m.

Just uploaded a new plugin that is on the latest SDK. Should be working now but do let me know if there are any weirdness.

I'm planning to spend some time in the near future to do another pass and take advantage of PPI and some of the other new features.

It'll be on Tomorrow's daily GameDev build

Sorry for the inconvenience.


Reality Capture Plugin - Open Beta Oct. 25, 2019, 10:35 a.m.

Unfortunately no. I'm in contact with the Reality Capture team right now and will report back as soon as I have a resolution. Hopefully today.

Sorry for the inconvenience

Reality Capture Plugin - Open Beta Oct. 25, 2019, 9:55 a.m.

I'm looking into it right now. The caching is a know bug if your scene isn't saved, we store the cache based on the filename, but if you have 2 files with the same name (like untitled) it will tend to pull up an old cache.

The recent release hasn't affected us yet since there isn't a new API for the PPI features as of yet.