Luiz Kruel

lkruel

About Me

Expertise
Technical Director
Location
United States of America
Website

Connect

My Talks

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Houdini 16 Games Tools Updates
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Houdini 16 Game Shelf
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Houdini 16 Game Shelf Tools
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Unreal Livestream | Houdini Game Tools
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Automated Photogrammetry To Game Res Pipeline
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Game Development Tips and Tricks

My Tutorials

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Game Tools | Auto UVs
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Game Tools | Align Axis
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Games Tools | Extract Filename
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Game Tools | Multi File
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Game Tools | OSM Importer
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Game Tools | Quick Material

Recent Forum Posts

Baking with simple baker and Cage object - please help. Aug. 16, 2018, 1:57 p.m.

Fixed a bug on the games baker and simple baker, they weren't respecting the cage properly. If you get tomorrow's daily game development toolset (should be 1.36) it will have the fix for you.

Thanks for bringing this to our attention

Baking with simple baker and Cage object - please help. Aug. 16, 2018, 12:04 p.m.

Hey Pavel,

Something to play with before resulting to the cage is the Ray Bias setting. Usually that helps with the projections.

Vertex Animation Shader - Unreal 4.20.1 for iOS 11.4.1 Aug. 13, 2018, 1:54 p.m.

Hey Ben,

I'm not super familiar with mobile development, but do you have any settings to control which version of opengl the mobile shaders compile to? My guess is that it's falling back to an earlier shader model that doesn't support reading textures in the vertex shader.

We have customers that have shipped mobile games with the vertex animation textures, so I know it's possible. But I'm not sure about Unreal and their mobile fallback settings.

Luiz