Luiz Kruel

lkruel

About Me

Expertise
Technical Director
Location
United States
Website

Connect

My Talks

obj-image SIGGRAPH
Houdini 16 Games Tools Updates
obj-image GDC
Houdini 16 Game Shelf
obj-image ILLUME Webinar
Houdini 16 Game Shelf Tools
obj-image Twitch
Unreal Livestream | Houdini Game Tools
obj-image GDC
Automated Photogrammetry To Game Res Pipeline
obj-image GDC
Game Development Tips and Tricks

My Tutorials

obj-image Advanced
Quick Tip : Getting Started with the HDK
obj-image Beginner
SideFX Labs | Exoside QuadRemesher
obj-image Beginner
SideFX Labs | RizomUV Bridge
obj-image Beginner
SideFX Labs | Substance Plugin
obj-image Quickstart
Game Development Toolset Overview
obj-image Quickstart
Reality Capture Plugin - Open Beta

Recent Forum Posts

Day 3 | Elements: Water July 3, 2020, 8:44 p.m.

Better late than never.

Trying to learn POPs as it's closer to realtime engines and it's a helluvalot faster than dealing with flip

Day 2 | Elements: Wind July 2, 2020, 4:29 p.m.

These are all amazing! Please share your hip file if you can. I'd love to pick some of these setups apart.

Also dont forget to file your bugs and RFEs

Day 2 | Elements: Wind July 2, 2020, 11:13 a.m.

Here's mine. Simple Vellum flag, made to loop, with matcap shader and PDG opengl render and assembly into mp4 and gif