Mike Lyndon


About Me

VFX Artist
Not Specified


My Talks

Herding Rocks - Procedural Animation
mikelyndon-sesi | GDC
Realtime VFX for Games
mikelyndon-sesi | ILLUME WEBINAR

My Tutorials

Recent Forum Posts

New GameDev Tool: Light Rig and Mantra settings for quick pyro iterations Oct. 17, 2017, 11:29 a.m.

Fluid vertex animation flickering Oct. 11, 2017, 9:14 a.m.

Let's try that again. Serves me right for trying to make changes to an HDA while in an indie hip file.

Fluid vertex animation flickering Oct. 10, 2017, 4:57 a.m.

Hi Jason,

There were a couple of bugs in the export process. One was incorrectly setting the max no. of points and the other was incorrectly setting the resolution of the export texture. I've fixed both of them and submitted the changes to GitHub. Please download the latest development branch for the fixes.
https://github.com/sideeffects/GameDevelopmentToolset/tree/Development [github.com]

Sorry about that.