This video will show you how to use the Volume Texture ROP to write out a texture that can be used with Ryan Brucks' volume plugin in UE4.

Check out Epic's live stream of the plugin in action - Realtime Simulation and Volume Modelling Plugin | Live Training | Unreal Engine

You can download the plugin from the Epic Forum (needs an Epic account).

And remember you can grab our latest gamedev tools on GitHub.

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