This video will show you how to use the Volume Texture ROP to write out a texture that can be used with Ryan Brucks' volume plugin in UE4.

Check out Epic's live stream of the plugin in action - Realtime Simulation and Volume Modelling Plugin | Live Training | Unreal Engine

You can download the plugin from the Epic Forum (needs an Epic account).

And remember you can grab our latest gamedev tools on GitHub.



Please log in to leave a comment.