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Viewport glitches when using transparent materials June 5, 2017, 7:51 p.m.

That did it, thank you ! Btw I also semi-fixed the grain simply by increasing the pixel sampling

Viewport glitches when using transparent materials June 5, 2017, 1:53 p.m.

Houdini does this when I apply glass material or change the opacity parameter of another material, and use a shading mode other than wireframe or bounding box. I'm using Houdini 16 and a Intel HD 530 GPU. Updated drivers, uninstalled and reinstalled Houdini but nothing changed.



Rendering still kinda works though but it looks much grainier than usual.



Any help would be appreciated !