Matt Tillman

pixelninja

About Me

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

Not Specified

My Tutorials

obj-image Intermediate
USD Render Prims in LOPs
obj-image Intermediate
Building USD Assets In LOPs
obj-image Intermediate
LOPs for Solo Artists
obj-image Intermediate
Building Components in SOPs: Hierarchies and KineFX

Recent Forum Posts

[SOLVED] How to change UV Edit pivot? March 3, 2026, 6:12 p.m.

My current workaround is:
  • Snap the pivot where I want it.
  • Right Click -> Handle Parameters
  • Copy and Paste the Handle Pivot into the Pivot Parameter

Might need to submit an RFE unless I'm missing something obvious.

[SOLVED] How to change UV Edit pivot? March 3, 2026, 6:08 p.m.

Sorry to revive an old thread but while that method will affect the pivot for the handle in the viewport it wont actually update the pivot parameter, so you can't adjust things in the parameter pane for fine changes.

Is there a way to move the pivot in the viewport that actually updates the pivot parameter?

Tutorial: USD Render Prims in LOPs Feb. 12, 2026, 7:18 a.m.

Thanks so much!
Glad to be able to help out the community

No worries, I'll look at logging them tomorrow.
I think I submitted an RFE last year but can't remember exactly what I put in it now haha.
I at least remember suggesting implementing similar logic to the render settings parameter (and husk flag) for the render pass equivalents. Which would allow for specifying multiple render passes either explicitly or using pattern matching.