Philip Robinson

pjrobinson85

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Vellum static rest pose April 2, 2019, 5:33 p.m.

Hi,

I want to define a rest position for my sim mesh that's different from the first frame of the simulation - do you know how I can do this? I tried using a vellum rest blend node but it seemed like that wanted an animated mesh.

Sorry if this is obvious but I'm new to vellum (and houdini).

Best, Phil