Mark Zimmer

randyMarsh

About Me

EXPERTISE
Generalist
INDUSTRY
Film/TV

Connect

LOCATION
Johannesburg, South Africa
WEBSITE

Houdini Skills

ADVANCED
Digital Assets
INTERMEDIATE
Procedural Modeling  | Environments  | Character Rigging  | Hair & Fur  | Cloth  | Crowds  | Solaris  | Mantra  | Karma  | Lighting
BEGINNER
Muscles

Availability

I am currently employed at LUMA Animation

Recent Forum Posts

APEX - Twist setup (with FK/IK) Jan. 20, 2025, 11:57 a.m.

Hi!

Been looking at APEX and been giving it a try. Finding it fun and decided to re-create Rok Andic's twist rotation https://youtu.be/NZJs33eI7cA [youtu.be]. I think I have it kinda working or got lucky or have no idea what I'm doing. Will into creating a custom component on twists to make this an autorig component, eventually...

Questions:

1. This setup flips at the -180:180 degree values, any tips into increasing that to -360:360? quaternions?( I wouldn't even know where to start)
2. Is this setup moving into the right direction? is there an autorig component that makes this pointless?

the goal is to get to something close to this https://vimeo.com/63911251 [vimeo.com] then "component-
fy" it and share it.

Any feedback will be really appreciated!

Mark.

Group by neighbor? March 18, 2024, 10:56 a.m.

Hi!

I've been working on a simple (trying to keep it simple) group by area system for different shapes. Using this labs heart shape for now. Wondering if anyone has some ideas on simplify this setup...

Create groups from primitives that are neighbors but if an area is on the border and significantly smaller join to a group. It's almost working but a group or two overlap.

Any ideas? I bet I'm over complicating this...

Thanks!
Mz