raschberg

raschberg

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adhoc syntax for groups Aug. 1, 2019, 6:17 a.m.

you could use opdigits(@name)<30 in a groupexpression-node. You need to tick Create Name Attribute in the assemble node, the value of the name attribute is then piece0 piece1 …

Renderman 22.5 for Houdini 17.5 issue on start May 9, 2019, 12:27 p.m.

Hi
your entry for RMANTREE looks wrong to me, it should point to ProServer like this:
RMANTREE=“CProgram Files/Pixar/RenderManProServer-22.5”
best regards

(eh- without the emoticon, this is a bug from the website)

Support for 4.20.3 Oct. 20, 2018, 7:01 a.m.

Hi
i have crashes too.
Using Houdini 17.0.370, Unreal Engine 4.20.3 and the plugin 17.0.370 in Project Folder.
The game compiles, but when I start the compiled game it crashes saying:
Assertion failed: RecursionNotAllowed.Increment() == 1 [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 4323] 

0x00007ffc649fa388 KERNELBASE.dll!UnknownFunction []
0x00007ff7eb930a3c test19_165.exe!FWindowsErrorOutputDevice::Serialize() []
0x00007ff7eb6967ab test19_165.exe!FOutputDevice::LogfImpl() []
0x00007ff7eb629a08 test19_165.exe!FDebug::AssertFailed() []
0x00007ff7eb9a83fd test19_165.exe!FAsyncLoadingThread::ProcessAsyncLoading() []
0x00007ff7eb9cd3dd test19_165.exe!FAsyncLoadingThread::TickAsyncThread() []
0x00007ff7eb9cc198 test19_165.exe!FAsyncLoadingThread::TickAsyncLoading() []
0x00007ff7eb98bad5 test19_165.exe!FlushAsyncLoading() []
0x00007ff7ebc442c5 test19_165.exe!LoadPackageInternal() []
0x00007ff7ebc43da4 test19_165.exe!LoadPackage() []
0x00007ff7eaef8c22 test19_165.exe!UHoudiniAssetComponent::Serialize() [e:\work\if5_referenzgrundriss\unreal\test19_165 4.20\plugins\runtime\houdiniengine\source\houdiniengineruntime\private\houdiniassetcomponent.cpp:3377]
0x00007ff7eb97dd0f test19_165.exe!FAsyncPackage::EventDrivenSerializeExport() []
0x00007ff7eb9aa585 test19_165.exe!FAsyncPackage::ProcessImportsAndExports_Event() []
0x00007ff7eb97fc94 test19_165.exe!FAsyncPackage::Event_ProcessImportsAndExports() []
0x00007ff7eb956fb9 test19_165.exe!FPathPair::operator==() []
0x00007ff7eb9a210e test19_165.exe!FAsyncLoadEventQueue::PopAndExecute() []
0x00007ff7eb9a86de test19_165.exe!FAsyncLoadingThread::ProcessAsyncLoading() []
0x00007ff7eb9cd3dd test19_165.exe!FAsyncLoadingThread::TickAsyncThread() []
0x00007ff7eb9cc198 test19_165.exe!FAsyncLoadingThread::TickAsyncLoading() []
0x00007ff7eb98bad5 test19_165.exe!FlushAsyncLoading() []
0x00007ff7ebc442c5 test19_165.exe!LoadPackageInternal() []
0x00007ff7ebc43da4 test19_165.exe!LoadPackage() []
0x00007ff7ee1cdc7e test19_165.exe!UEngine::LoadMap() []
0x00007ff7ee16bd2e test19_165.exe!UEngine::Browse() []
0x00007ff7ed9384da test19_165.exe!UGameInstance::StartGameInstance() []
0x00007ff7eaea3d07 test19_165.exe!FEngineLoop::Init() []
0x00007ff7eaeb6342 test19_165.exe!GuardedMain() []
0x00007ff7eaeb64aa test19_165.exe!GuardedMainWrapper() []
0x00007ff7eaec3fe6 test19_165.exe!WinMain() []
0x00007ff7ef10528e test19_165.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
0x00007ffc67b93034 KERNEL32.DLL!UnknownFunction []
0x00007ffc67ce1461 ntdll.dll!UnknownFunction []

i made a test with the standard first person template, and as soon as i import a hda from 17.0.370 the compiled game crashes at start. I made several tests (different scenes) with Unreal 4.19.2 and 4.20.3 and Houdini 17.0.370 and Houdini 16.5.629 in various combinations, Houdini Engine install either in Unreal Engine or in project folder. It seems to be the case that whenever 17.0.370 is involved i get these crashes. I also compiled Unreal 4.20.3 and Houdini Engine from source, but that arose more issues than before.(think i did not do it right ). After doing some projects in Unity, this is my firt project in Unreal. I need some help.