seif dune

seifdune

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Recent Forum Posts

Character weight painting Dec. 2, 2019, 3:50 a.m.

When this training course will be available ? we are just waiting but there is no any info about the release.

the little things about houdini Sept. 20, 2019, 4:10 a.m.

Jonathan de Blok
EricSheng
seifdune
we need node/tool special for destruction modeling which will simplify and speed the modeling process in houdini. One tool which contain bridge,extrude,bevel,add loop,loop slice,make circle,fill polygon and others. This will help when you just want to model something without the need of the procedural workflow.
No, I don't want to see a new toy tool like Poly Draw. I just hope one day we can select/edit multiple points at a time with Curve SOP.

I wouldn't call it a toy tool, it's quite a leap forward from what it used to be! Look, some tasks just aren't procedural by nature and I'd like to see tools that are more aligned with that workflow. You can still mix and match them as you'd like.



Thank to topobuild now we can do retopology inside houdini we need more tools like this,it help to smooth the workflow from zbrush to houdini i don't need to use modo or 3d coat.

the little things about houdini Sept. 16, 2019, 2:04 a.m.

we need node/tool special for destruction modeling which will simplify and speed the modeling process in houdini. One tool which contain bridge,extrude,bevel,add loop,loop slice,make circle,fill polygon and others. This will help when you just want to model something without the need of the procedural workflow.