wilkolak

wilkolak

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Bullet physics implementation and other stuff Dec. 20, 2010, 3:33 a.m.

@cybermax Great job with the plugin! I'm very impressed with your results.
I've seen in this topic that you will release plugin as source code + dll with your ‘secret stuff’. Will it be possible to compile the plugin (just the Bullet integration with Houdini) without your secret stuff dll?
For example: I'm on OS X and would like to use Bullet engine with Houdini but don't need anything more then Bullet offers. I know that you won't support Mac compilation so the additional dll won't be here on Mac. Would I be able to use just the Bullet engine?

PS When you will have working Linux version - making a Mac is very easy (in fact Linux Makefiles may in some cases work in Mac environment without changes). So I hope that you will find someone with Mac who you trust and who can compile it for you (I can ), so we a Mac users can also taste that sweet Bullet in Houdini.

PS2 There are ways to install OS X on a normal PC. As I know VMWare supports OS X as a guest operating system and making a Hackintosh is kinda easy if you know this [osx86.sojugarden.com] guide.